Ultima IV: Quest of the Avatar

RPG1980s

Released in 1985 on Apple II, rpg.

Overview

Richard Garriott replaced the usual quest to slay an evil overlord with a journey of personal virtue, judging players on honesty, compassion and six other ideals. Becoming the Avatar required behaving well, not just fighting well, and it marked a turning point for moral choice in computer role playing.

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