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First person shooters conquered gaming in five explosive years. Wolfenstein 3D proved the formula in 1992, then Doom arrived in 1993 and turned shoote...
The 1983 Crash and How Nintendo Rebuilt the IndustryUnited States home console revenue collapsed from around 3.2 billion dollars in 1983 to roughly 100 million by 1985. A flood of rushed titles, led by ...
The Golden Age of Arcades, 1978 to 1983Space Invaders in 1978 started a five year explosion that filled arcades, bars and corner shops with cabinets. Pac-Man, Donkey Kong, Galaga and Astero...
The Console Wars from Sega vs Nintendo to Sony and MicrosoftNintendo rebuilt the market after 1985 and dominated it, until Sega attacked with the Genesis and blast processing marketing in 1989. Sonic gave Sega ...
The Rise of Esports from LAN Parties to StadiumsCompetitive gaming grew from arcade high score tournaments to StarCraft leagues televised in South Korea in the 2000s. League of Legends world finals ...
The Indie Revolution in Game DevelopmentDigital storefronts let small teams sell directly to players without publishers. Braid and Castle Crashers in 2008 marked the breakout year, and Minec...
Why Game Preservation MattersMost games made before 2000 are commercially unavailable, playable only through museums, archives and emulation. The Museum of Modern Art acquired 14 ...