1980s

25 games

Galaga

Namco · 1981 · Arcade

Shooter1980s

The sequel to Galaxian added tractor beam captures, challenging stages and the dual fighter risk reward play. It became ...

Donkey Kong

Nintendo · 1981 · Arcade

Platform1980s

Shigeru Miyamoto first game gave arcades climbing platforms, a rampaging ape and cutscenes between levels. Mario debuted...

Pitfall!

Activision · 1982 · Atari 2600

Platform1980s

David Crane jungle marathon across 255 connected screens of vines, crocodiles and quicksand proved the humble 2600 could...

Super Mario Bros.

Nintendo · 1985 · NES

Platform1980s

The game that revived the home console industry after the 1983 crash, selling more than 40 million copies as the NES pac...

Mega Man 2

Capcom · 1988 · NES

Platform1980s

Capcom tightened the boss rush formula with eight stealable weapons, energy tanks and a password system for Western cart...

Adventure

Atari · 1980 · Atari 2600

Action Adventure1980s

Warren Robinett hid his name inside a secret room because Atari refused credits, inventing the easter egg. Sword, duck s...

Metroid

Nintendo · 1986 · NES

Action Adventure1980s

Samus Aran maze planet exploration rewarded backtracking with new abilities, and the ending reveal that the armored hunt...

The Legend of Zelda

Nintendo · 1986 · NES

Action Adventure1980s

Battery backed saves, a non linear overworld and secrets behind every burnable bush made exploration itself the reward. ...

Zork

Infocom · 1980 · PC

Adventure1980s

MIT hackers turned the cave idea into the Great Underground Empire with a parser that felt conversational. It sold hundr...

Dragon Quest

Chunsoft · 1986 · NES

RPG1980s

Yuji Horii turned western computer RPGs into a friendly console loop of turn based battles with Akira Toriyama art. Japa...

Final Fantasy

Square · 1987 · NES

RPG1980s

Hironobu Sakaguchi named it for a last chance at a failing company, and the four Warriors of Light saved both the world ...

OutRun

Sega AM2 · 1986 · Arcade

Racing1980s

A Ferrari convertible fantasy with branching routes, sprite scaling horizons and Magical Sound Shower on the radio. Yu S...

Tetris

Alexey Pajitnov · 1984 · Electronika 60

Puzzle1980s

Seven falling tetrominoes on a Soviet minicomputer became a universal cognitive itch. The Game Boy bundle ensured world ...

Elite

David Braben and Ian Bell · 1984 · BBC Micro

Simulation1980s

Two programmers fit eight galaxies of procedural stars into a BBC Micro with wireframe ships and open trading. It proved...

SimCity

Maxis · 1989 · PC

Simulation1980s

Will Wright found more fun in the level editor than the game and built a city simulator with no win state at all. Disast...

Metal Gear

Konami · 1987 · MSX

Stealth1980s

Hideo Kojima ran short of hardware for bullets and designed a game about avoiding them instead. The MSX original invente...

Pac-Man

Namco · 1980 · Arcade

Maze1980s

Toru Iwatani wanted characters instead of spaceships, and a pizza missing two slices gave the world Pac-Man. It grossed ...

Defender

Williams Electronics · 1981 · Arcade

Shooter1980s

Eugene Jarvis and Larry DeMar built a side scrolling shooter with a radar map and a then daunting five button control la...

Centipede

Atari · 1981 · Arcade

Shooter1980s

Dona Bailey and Ed Logg designed a trackball shooter set in a mushroom field, with pastel colors that stood out in dark ...

Ms. Pac-Man

General Computer Corporation · 1982 · Arcade

Maze1980s

It began as an unauthorized enhancement kit for Pac-Man made by a group of MIT dropouts, which Midway bought and release...

Frogger

Konami · 1981 · Arcade

Action1980s

Guiding a frog across a busy road and a river of logs and turtles turned a simple idea into a lasting hit. Distributed i...

Tempest

Atari · 1981 · Arcade

Shooter1980s

Dave Theurer used a color vector display to place the player on the rim of geometric tubes, spinning a rotary knob to bl...

Ultima IV: Quest of the Avatar

Origin Systems · 1985 · Apple II

RPG1980s

Richard Garriott replaced the usual quest to slay an evil overlord with a journey of personal virtue, judging players on...

Super Mario Bros. 3

Nintendo · 1988 · NES

Platform1980s

Released in Japan in 1988 and promoted in North America through the film The Wizard, it added a world map, power ups lik...

Prince of Persia

Jordan Mechner · 1989 · Apple II

Platform1980s

Mechner filmed his younger brother running and jumping and traced the footage to create startlingly lifelike animation. ...